By Heidi Lam, Tamara Munzner
Exhibiting a number of degrees of knowledge visually has been proposed to handle the problem of constrained display area. even though many prior empirical experiences have addressed various facets of this query, the knowledge visualization examine neighborhood doesn't presently have a basically articulated consensus on how, whilst, or maybe if showing facts at a number of degrees is efficacious. To shed extra mild in this advanced subject, we carried out a scientific evaluate of twenty-two latest multi-level interface experiences to extract high-level layout guidance. To facilitate dialogue, we solid our research findings right into a four-point determination tree: (1) while are multi-level screens valuable? (2) What may still the better visible degrees reveal? (3) should still the several visible degrees be displayed at the same time, or one by one? (4) should still the visible degrees be embedded in one demonstrate, or separated into a number of monitors? Our research led to 3 layout instructions: (1) the variety of degrees in exhibit and knowledge should still fit; (2) excessive visible degrees may still merely show task-relevant info; (3) simultaneous demonstrate, instead of temporal switching, is acceptable for initiatives with multi-level solutions. desk of Contents: advent / Terminology / technique / precis of experiences / selection 1: unmarried or Multi-level Interface? / determination 2: how you can Create the High-Level monitors? / determination three: Simultaneous or Temporal screens of the a number of visible degrees / choice four: the right way to Spatially manage the visible degrees, Embedded or Separate? / obstacles of analysis / layout strategies / dialogue and destiny paintings
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Additional info for A Guide to Visual Multi-Level Interface Design from Synthesis of Empirical Study Evidence
381). In some cases, study results indirectly suggested adverse effects on performance when the interfaces provided irrelevant visual levels. The task was to match three-dimensional object clusters. The temporal interface had many magnification levels that neither helped participants to locate candidate objects, nor were detailed enough for visual matching. This extra cognitive load may explain the relatively small number of items participants could handle before the opponent separate interface supported better performance, when compared to results obtained in [TimeGr] Saraiya et al.
Their participants actively switched to the loLevel interface in 58% of the trials. We suspect this desire to use only a single visual level when given a multi-level interface is more prevalent than reported. In many cases, participants were not provided with a simple mechanism to convert from the multi-level interface to its single-level counterparts, while in other cases, sole use of one window in the separate interface could not be discerned without detailed interaction recordings such as eye-tracking records.
2002] x [DateLens] Bederson et al.  x x [BigOnSmall] Gutwin and Fedak [2004b] x [RubNav ] Nekrasovski et al.  x x [InfoScent] Pirolli et al.  x [SpaceTree] Plaisant et al.  x [VisMem] Plumlee and Ware  x [FishNav ] Schaffer et al.  x x [SpaceFill] Shi et al.  x Excluded [ScatterPlot] Buring et al. [2006a] [ZuiNav ] Hornbæk et al.  [FishMenu] Hornbæk and Hertzum  1. [ScatterPlot] looked at displaying scatterplots on small screens Buring et al.
A Guide to Visual Multi-Level Interface Design from Synthesis of Empirical Study Evidence by Heidi Lam, Tamara Munzner